VS3 Internal Lab
INTERNAL LAB ACTIVE

Vux Engine Studio

Interactive 2D/3D development sandbox, visual Blueprints, and CV+ runtime.

VS3 v0.9.4WebGL2 ReadyCV+ AST OK
Vux VS3 StudioINTERNAL LAB
3D Dynamic WebGL Viewport
Camera: Orbit Follow
Render: 60.0 FPS | 3D Kinematics | Real Physics
Engine Telemetry & Event Console
[00:00:01]VS3 3D Perspective Pipeline initialized. WebGL/Canvas3D ready.
[00:00:02]Dragon entity spawned with 6-DOF flight kinematics.
[00:00:03]Live Hot-Reload Runtime linked to AST parser.
VS3 // INTERNAL ROADMAP

Incremental Development Phases

A structured progression from core editor shell to advanced 3D rendering and unified scripting, designed for rapid Vux Studio experimentation.

PHASE_01SYS.CHANNEL // 0x1F9
ENGINE READY
Editor Shell: Core Engine Architecture

Establishes the foundational browser-based editor shell, scene hierarchy, and entity-component system for rapid iteration.

SUBSYSTEM TELEMETRYSYS_CALIB_OK

Scene Graph

Active

Entity System

Ready

Editor UI

Stable

> Initialize Vux Engine VS3 Internal Shell…READY
#Entity-Component
#Blueprint-Nodes
#CVPlus-Runtime
#WebGL2-Renderer
PHASE 01 // CALIBRATED
ENGINE.VIEW // VIEWPORT_01
LIVE ENGINE

ENGINE TARGET: VS3 INTERNAL

STATUS: [2D/3D SYNC ACTIVE]

FRAME TIME16.67 ms
ENGINE LOAD99.82% NOMINAL